使用深度学习技术,可以在MRI图像中自动检测到旁那鼻鼻窦系统中的异常,并可以根据其体积,形状和其他参数(例如局部对比度)进行进一步分析和分类。但是,由于培训数据有限,传统的监督学习方法通​​常无法概括。现有的旁那间异常分类中的深度学习方法最多可诊断出一种异常。在我们的工作中,我们考虑三个异常。具体而言,我们采用3D CNN来分离上颌鼻窦体积,而没有异常的鼻窦体积,并具有异常。为了从一个小标记的数据集中学习强大的表示形式,我们提出了一种新颖的学习范式,结合了对比损失和跨内向损失。特别是,我们使用有监督的对比损失,鼓励有或没有异常的上颌窦量的嵌入来形成两个不同的簇,而跨层损失则鼓励3D CNN保持其歧视能力。我们报告说,两种损失的优化是有利的,而不是仅通过一次损失而优化。我们还发现我们的培训策略会提高标签效率。使用我们的方法,3D CNN分类器的AUROC为0.85,而用横向渗透损失优化的3D CNN分类器可实现0.66的AUROC。
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计算表型可以无监督发现患者的亚组以及电子健康记录(EHR)的相应同时发生的医疗状况。通常,EHR数据包含人口统计信息,诊断和实验室结果。发现(新颖的)表型具有预后和治疗价值的潜力。为医生提供透明且可解释的结果是一项重要要求,也是推进精确医学的重要组成部分。低级别数据近似方法,例如矩阵(例如,非负矩阵分解)和张量分解(例如,candecomp/parafac),已经证明它们可以提供这种透明且可解释的见解。最近的发展通过合并不同的限制和正规化来促进可解释性,从而适应了低级数据近似方法。此外,它们还为EHR数据中的共同挑战提供解决方案,例如高维度,数据稀疏性和不完整性。尤其是从纵向EHR中提取时间表型,近年来引起了很多关注。在本文中,我们对计算表型的低级别近似方法进行了全面的综述。现有文献根据矩阵与张量分解归类为时间与静态表型方法。此外,我们概述了验证表型的不同方法,即评估临床意义。
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自动化封路计优化(HPO)已经获得了很大的普及,并且是大多数自动化机器学习框架的重要成分。然而,设计HPO算法的过程仍然是一个不系统和手动的过程:确定了现有工作的限制,提出的改进是 - 即使是专家知识的指导 - 仍然是一定任意的。这很少允许对哪些算法分量的驾驶性能进行全面了解,并且承载忽略良好算法设计选择的风险。我们提出了一个原理的方法来实现应用于多倍性HPO(MF-HPO)的自动基准驱动算法设计的原则方法:首先,我们正式化包括的MF-HPO候选的丰富空间,但不限于普通的HPO算法,然后呈现可配置的框架覆盖此空间。要自动和系统地查找最佳候选者,我们遵循通过优化方法,并通过贝叶斯优化搜索算法候选的空间。我们挑战是否必须通过执行消融分析来挑战所发现的设计选择或可以通过更加天真和更简单的设计。我们观察到使用相对简单的配置,在某些方式中比建立的方法更简单,只要某些关键配置参数具有正确的值,就可以很好地执行得很好。
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有效地预测分子相互作用具有通过多个数量级的加速分子动力学的可能性,从而彻底改变化学模拟。图表神经网络(GNNS)最近显示了这项任务的巨大成功,超越了基于固定分子核的经典方法。然而,它们仍然从理论角度出现非常有限,因为常规GNN不能区分某些类型的图表。在这项工作中,我们在理论和实践之间缩小了这种差距。我们表明,具有指示边缘嵌入和两个跳消息传递的GNN是必然的近似器,用于翻译的预测,并且等于排列和旋转。然后,我们利用这些见解和多种结构改进来提出通过神经网络(GemNet)的几何消息。我们展示了拟议的多次消融研究变化的好处。 GEMNET在Coll,MD17和OC20数据集上优于34%,41%和20%的先前模型,并在最具挑战性分子上表现尤其好。我们的实现可在线获取。
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Machine learning models are typically evaluated by computing similarity with reference annotations and trained by maximizing similarity with such. Especially in the bio-medical domain, annotations are subjective and suffer from low inter- and intra-rater reliability. Since annotations only reflect the annotation entity's interpretation of the real world, this can lead to sub-optimal predictions even though the model achieves high similarity scores. Here, the theoretical concept of Peak Ground Truth (PGT) is introduced. PGT marks the point beyond which an increase in similarity with the reference annotation stops translating to better Real World Model Performance (RWMP). Additionally, a quantitative technique to approximate PGT by computing inter- and intra-rater reliability is proposed. Finally, three categories of PGT-aware strategies to evaluate and improve model performance are reviewed.
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Mixtures of von Mises-Fisher distributions can be used to cluster data on the unit hypersphere. This is particularly adapted for high-dimensional directional data such as texts. We propose in this article to estimate a von Mises mixture using a l 1 penalized likelihood. This leads to sparse prototypes that improve clustering interpretability. We introduce an expectation-maximisation (EM) algorithm for this estimation and explore the trade-off between the sparsity term and the likelihood one with a path following algorithm. The model's behaviour is studied on simulated data and, we show the advantages of the approach on real data benchmark. We also introduce a new data set on financial reports and exhibit the benefits of our method for exploratory analysis.
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Passive monitoring of acoustic or radio sources has important applications in modern convenience, public safety, and surveillance. A key task in passive monitoring is multiobject tracking (MOT). This paper presents a Bayesian method for multisensor MOT for challenging tracking problems where the object states are high-dimensional, and the measurements follow a nonlinear model. Our method is developed in the framework of factor graphs and the sum-product algorithm (SPA). The multimodal probability density functions (pdfs) provided by the SPA are effectively represented by a Gaussian mixture model (GMM). To perform the operations of the SPA in high-dimensional spaces, we make use of Particle flow (PFL). Here, particles are migrated towards regions of high likelihood based on the solution of a partial differential equation. This makes it possible to obtain good object detection and tracking performance even in challenging multisensor MOT scenarios with single sensor measurements that have a lower dimension than the object positions. We perform a numerical evaluation in a passive acoustic monitoring scenario where multiple sources are tracked in 3-D from 1-D time-difference-of-arrival (TDOA) measurements provided by pairs of hydrophones. Our numerical results demonstrate favorable detection and estimation accuracy compared to state-of-the-art reference techniques.
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Location-aware networks will introduce new services and applications for modern convenience, surveillance, and public safety. In this paper, we consider the problem of cooperative localization in a wireless network where the position of certain anchor nodes can be controlled. We introduce an active planning method that aims at moving the anchors such that the information gain of future measurements is maximized. In the control layer of the proposed method, control inputs are calculated by minimizing the traces of approximate inverse Bayesian Fisher information matrixes (FIMs). The estimation layer computes estimates of the agent states and provides Gaussian representations of marginal posteriors of agent positions to the control layer for approximate Bayesian FIM computations. Based on a cost function that accumulates Bayesian FIM contributions over a sliding window of discrete future timesteps, a receding horizon (RH) control is performed. Approximations that make it possible to solve the resulting tree-search problem efficiently are also discussed. A numerical case study demonstrates the intelligent behavior of a single controlled anchor in a 3-D scenario and the resulting significantly improved localization accuracy.
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This paper presents an introduction to the state-of-the-art in anomaly and change-point detection. On the one hand, the main concepts needed to understand the vast scientific literature on those subjects are introduced. On the other, a selection of important surveys and books, as well as two selected active research topics in the field, are presented.
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Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts' demonstrations, where the agent copies actions from a similar demonstration trajectory of image-action pairs. We perform a proximity search over the BASALT MineRL-dataset in the latent representation of a Video PreTraining model. The agent copies the actions from the expert trajectory as long as the distance between the state representations of the agent and the selected expert trajectory from the dataset do not diverge. Then the proximity search is repeated. Our approach can effectively recover meaningful demonstration trajectories and show human-like behavior of an agent in the Minecraft environment.
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